Post by Eaon's admin account on Nov 28, 2009 19:54:24 GMT -7
The weapons listed here, are all usable in the RP, they have various skill levels that are required for Mastery. Someone who has mastered several of these things can easily hold their own in combat with a Jedi or Sith.
Weapons
- Artillery Usage- Artillery is the use of extremely powerful, anti-ship and anti-tank weapons though it is also used on infantry at times. On Capital Ships these weapons are usually used to shoot at other Capital Ships and are possibly the most dangerous place to be on a ship during a fight. However someone skilled in Artillery can make a huge difference in any battle.
F Rank- You know how to fire the weapon, that's about it
D Rank- You can load and maintain the weapon, but you're still not good at using it
C Rank- You're pretty good with the weapon now, you can hit some targets
B Rank- You think people should just line up so you can knock them down
A Rank- You're one hell of a shot with artillery, ships or tanks or people doesn't matter you'll blow em' to shreds - Biological Weapons- Biological Weapons come in two forms. The first is usually as a gas or foreign substance that somehow enters the body and does bodily harm. The other is through creatures often created in Labs to accomplish a specific goal. This could be hunting down Jedi to just covering long distances without rest. Someone who is trained in Biological Warfare knows how to use both.
F Rank- You prefer the weaker animals and numbing agents, they're not as likely to kill you
D Rank- You've gotten used to some of the poisons and better at controlling some of the lesser creatures
C Rank- Your poisons are good quality and you have some mean pets
B Rank- You've experimented with Gases and stronger creatures that are resistant to the force
A Rank- You're a master at Biological Warfare be it with poisons or with living animals, not even the Jedi want to mess with you - Blaster Weapons- This can be anything from a Sniper Rifle to a simple pistol. These weapons emit red hot packets of energy that leave a lethal shot on the enemy. Almost everyone in the Galaxy knows how to use these.
F Rank- You're not too great at holding or shooting your blaster
D Rank- You can hit a target every now and then, at least you can hold your blaster now
C Rank- You hit most of what you shoot at, but you're still not perfect
B Rank- You're a damn good shot, you aren't making head shots all the time, but you're definitely lethal
A Rank- You're confident enough with your skills with a blaster to even Jedi and their lightsabers don't scare you - Cultural Weapons- These are weapons that belong to a specific culture. While anyone can use them they're more famous to be used by specific cultures. For example, Wookies using Bowcasters or Tuskins using Gaffi Sticks.
F Rank- You can't figure out what the people who use these weapons know that you don't, you're just not good with them
D Rank- You've got the basics, but you really don't want to fight someone off the bat, they'd win easily
C Rank- You think you can hold your own with the weapon of choice
B Rank- You're good with your weapon, if you were in a clan you'd be one of the top warriors
A Rank- You're a Champion with your weapon, lesser beings fear you as you'll crush them with your skill - Demolitions- These are the Det-Packs, mines, and grenades. Any Explosive not normally fired out of a gun counts and Demolitions. These blow up one or more targets and are usually used tactically to insure special targets are destroyed. Demolitions experts are also good at defusing their weapons too
F Rank- you only ever use practice explosives, you'd probably kill yourself with the real thing
D Rank- you're good at practice things, however you're still probably not good enough to be in the field unless you're laying mines or throwing grenades
C Rank- you're good enough to be placing det-packs now you know what you're doing
B Rank- not only are you good at blowing things up, but if they put you in covertly you can put a bomb in the right part of a ship and take everyone on board out
A Rank- explosives are your life, you don't even need to know the color of the wires inside of it to defuse it. You remember General Grevious? You're so skilled you make what happened to him look like child's play - Disruptor Weapons- These weapons are a form of Blaster Weapons that are highly illegal due to the fact they just don't kill an enemy they destroy their matter down to a molecular level. Getting these can be hard, but people who use them are not one to be messed with!
F Rank- You singe the hairs on your fingers when you pull the trigger, you need practice
D Rank- you're not burning yourself anymore, but you're not exactly a crack shot yet
C Rank- you've got good aim and even though these weapons are illegal you can handle it enough to scare off the authorities
B Rank- You're good, you know you're good and if you think people will try and say you can't use your blaster you dare them to try and pry it from your fingers
A Rank- It's not like with these weapons you really need to aim, but if you did you'd almost always land a head shot. Jedi can bring it for all you care - Electrical Weapons- These weapons are often times Melee though ranged varients to exist. They're usually designed to stun or subdue an enemy although versions of these weapons have been invented that are just built to cause pure pain. Users have to be careful though because if they're not they could shock or stun themselves.
F Rank- You know how to turn on the stun baton you carry, but that's about it
D Rank- You have some style when you use stun weapons you're not the worst but you don't have much to brag about
C Rank- You can fight with stun weapons, there are some better than you, but even they'll have a tingly feeling if they try and fight you straight up
B Rank- People don't touch you and when they try you leave them in an electro-shock induced puddle of their own tears and pain
A Rank- You know where to aim and how to hit with your stun weapons so they become lethal, and that's only if you want to kill them. You can use your weapons to cause pain or kill, it really depends on your mood - Emplacement Weapons- These weapons as suggested are emplaced at positions on the battlefield in order to provide tactical strikes. These are often lighter forms of Artillery, or heavy repeating blasters, however some weapons like Ion cannons can be placed on planets to defend against Space Fleets.
F Rank- You know to pull the trigger, but your aim isn't every good and you overheat the weapon from excessive firing
D Rank- You can maintain your weapon, but you still can't shoot for jack, it's a good thing your weapon's usualy automatic
C Rank- you can hit your targets, you even did some extra studying and figured out how the field artillery works
B Rank- enemy troops are a joke, line em' up and you'll knock them down
A Rank- you're good, very good, you have even surprised people when you've pulled your repeater out of its emplacements and used it up close and personal - Incendiary Weapons- These weapons are used for one purpose to light fires. Highly effective against Jedi who have no way to block flame attacks as they often do with other weapons, these are both painful and lethal.
F Rank- you burnt off all the hair on your arms using your flamer
D Rank- you could maybe start a camp fire with your flamer
C Rank- you can use your flamer to burn things like buildings or the environment people are a different subject though
B Rank- you've grown accustomed to the smell of torched flesh, you can use your flamer in combat without too much fear of it getting blown up on you
A Rank- remember the Jedi? Remember how they smelt once you burnt through their robes and defenses how useless the force was against your weapons - Ion Weapons- Ion blasters(Ion Canon's too), or ionization blasters, were any handheld weapons that fired ion energy instead of blaster bolts. They were commonly used in response to droids and other technology on the battlefield. An ion blaster bolt disrupted electrical systems, overriding charges and melting fuses, destroying circuits and effectively rendering any kind of technology useless.
F Rank- you shot a droid in the dark once...but it was turned off
D Rank- you target practice on protocol droids
C Rank- battle droids of the CIS beware, you're good at gunning down droids and electrical systems
B Rank- you recently got licensed to use heavy Ion Canons that can disrupt ships with effort you're a good shot
A Rank- You laugh at mechanical systems, you fry everyone just by shooting near them, you are a master at disrupting things - Laser Weapons- Laser weapons operated in a similar fashion as blasters. They were usually mounted on starfighters, freighters, and other small spaceships; larger warships instead used turbolasers, which provided even more destructive power, but required cumbersome generators and other equipment. Laser cannons were sometimes mounted in turreted pairs, while ships such as Trade Federation Lucrehulk-class battelships and the Millennium Falcon were equipped with quad laser cannon turrets. Quad laser cannon mountings consisted of a regular laser cannon that was sent through a splitter to turn it into four beams, each funneled through its own cannon barrel.
F Rank- You mostly just pull the trigger and hope to hit something
D Rank- Your weapons aren't making you think they might explode when you fire them which is good, now if only you could hit a target
C Rank- You got a kill during your last flight, you can hit sometimes and keep your weapons in good condition
B Rank- You hit most of your targets, people need to fear you piloting abilities
A Rank- You're an ace in Laser Combat you hit most of the time and your weapons are in perfect condition - Maser Weapons- Maser was a type of energy weapon, similar to but distinct from a laser. Masers used kinetic energy as well as laser energy to damage a target. In the Dark Nest Trilogy it is revealed that maser bolts carry much more kinetic energy behind them, to the point that deflecting such a bolt might cause a lightsaber user to lose their grip on the weapon.
F Rank- when you fired you bruised your arm bad from recoil
D Rank- your bruises went away but you still can't hit anything
C Rank- you started hitting targets, you're surprised about how much damage it does to a person or object though
B Rank- your weapon doesn't seem jumpy anymore and you know even though armor plating you can do damage a blaster can't
A Rank- when you fought that jedi a while back you shot his lightsaber with your maser and while he may have blocked it, it broke his saber - Percussion Weapons- A percussion cannon was a weapon that was common during the days of the Galactic Republic. It fired explosive projectiles. The Exocron Airfleet made extensive use of these weapons, mounting them on their skyfighters. Larger versions, called percussion repeater cannons, were used onboard their Airfleet vessels. Due to the ejection of used cartridges that can weigh a lot, these are dangerous to operate, and require skill to use.
F Rank- The recoil hurts, you get to practice once every two weeks when your bruises go down
D Rank- you're not bruising anymore which is good, but you still can't control your shot
C Rank- you hit your targets finally, and you can hit targets fairly easily
B Rank- you hit almost every shot and can reload quickly
A Rank- even jedi aren't scary because you know they can't reflect your shots people say your weapons are out dated, but you beg them to prove it - Pnuematic Weapons- These weapons work by firing a projectile and a large amount of pressurized air at an opponent causing both wound and a large amount of force to hit them on contact.
F Rank- Your weapon knocked you over
D Rank- You missed but you stayed on your feet
C Rank- You hit your target, stayed on your feet and noticed the damage your weapon does
B Rank- Your shots knock people over easy when you hit them
A Rank- You don't even bother aiming any more you just know to point in a general direction and fire, you'll hit something - Projectile Weapons- These weapons last longer than blaster rifles, but do special types of damage. They fire bullets or slugs in the case of slugthrowers that do physical damage, which means that Jedi can't block them. They're not as accurate as a blaster though, but keep them in good condition and they last a lot longer than a blaster rifle does.
F Rank- The recoil hurts, you get to practice once every two weeks when your bruises go down
D Rank- you're not bruising anymore which is good, but you still can't control your shot
C Rank- you hit your targets finally, and you can hit targets fairly easily
B Rank- you hit almost every shot and can reload quickly
A Rank- even jedi aren't scary because you know they can't reflect your shots people say your weapons are out dated, but you beg them to prove it - Tensile Weapons- These weapons are hard to find, they include Bows and Catapults things that no one uses hardly ever, however they require great amounts of skill to use.
F Rank- You cut your fingers on your bow string, and missed your target
D Rank- Your fingers aren't bleeding any more and you hit your target, but your arrow got stuck in their armor
C Rank- You know where to shoot, and most of the time your arrow finds your target
B Rank- While you were browsing antique weapons you found a catapult, you figured it's trajectory was like your bow and with a little effort you got that down too
A Rank- anything not blaster related be ware, people looking to detect technology are gonna be screwed if they have to fight you, nature is your greatest ally - Teras Kasi- Teras Kasi is a famed martial arts that even once defeated Jedi. The users are all extremely strong and capable warriors who've pushed their bodies to extremes, they are highly trained and disciplined warriors.
F Rank- Before you begin your training you must harden your body, you can endure a little more intense blows
D Rank- Your body has become strong, you can punch hard, but you're not really good at fighting yet
C Rank- You've become okay with fighting. You can fight and hold your own, but you're not a master
B Rank- You're still not a Master, but people fear being on the other end of your fists more than they fear most knives
A Rank- You're strong enough to fight Jedi without fear, you only take half damage of anything thrown at you now and you can fight to back it up.